I’m a twenty year veteran of the Vancouver video game development industry, having started at Radical Entertainment in 1996 as an computer graphics environment artist. After joining Barking Dog Studios I became the cinematics director and animator for Homeworld: Cataclysm. I planned and storyboarded cinematics at Rockstar Vancouver for an unreleased military project and for the game Bully. Having later shifted companies to Blue Castle Games where I was a founder I planned and co-directed the cinematics for Dead Rising: Case Zero, Dead Rising 2, and Dead Rising: Case West. I later helped found Firebase Industries and developed three full featured independent video games as well as created all trailers and marketing materials for them.
I’m also a screenwriter and have had two of my short film screenplays, Double Booked and Dinner and a Show, having been selected as semifinalists in the Screencraft.org Short Film Production Fund competitions.
My first personally financed and produced short film “Jetlag” is currently in the festival circuit and has picked up numerous awards.